![]() Looking at the No$PSX documentation it certainly seems like Sony could have made a RAM Expansion which definitely could have benefited many 2D ports. I'm glad you liked it, the PSX is a wonderful console for both 3D and 2D, the cpu is good, the GPU is really fast and the audio quality is excellent, too bad it didn't have a RAM expansion, so the 2D ports of Capcom fighting games would be perfect. Tiagosc wrote: ↑ August 7th, 2022, 1:21 am Thank you for your contribution PSX - Sonic1 demo Just be sure to include your handle/alias when sending the donation or message me here with your BTC address.īitcoin: 1GqS7rr8jYPzT4Lp9Uua3D5thUH8ZnWyD8 Users who donate will be rewarded with a new profile rank on their account badge We would like to politely ask that if you use this site that you donate any amount you can to show your support to assist with the hosting fees in order to keep PSXDEV.NET alive. We have never asked for donations before but it has reached the point where the server costs are becoming too much for us. It's a place for those who are interested in learning about programming, reverse engineering and experimenting with hardware/software for the console. It has always been a safe and clean forum with no spam for other members interested in the PlayStation 1 to meet and make new friendships. We have been operating since 2012 providing users with a place for free information, free downloads & zero ads.
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